name Level_Loader 
 id 4 
 position { -160.000000,  150.000000} 
 scale { 50.000000,  16.000000} 
 pivot { 0.500000,  0.500000} 
 rotation 0.000000 
 color { 255,  255,  255,  255} 
 flags 4398046773248 
 entity_type 0 
 draw_order 100 
 vertices [ { 25.707108,  8.707107} { -25.707108,  8.707107} { 25.707108,  -8.707107} { -25.707108,  -8.707107} ] 
 unscaled_vertices [  { 0.500000,  0.500000} { -0.500000,  0.500000} { 0.500000,  -0.500000} { -0.500000,  -0.500000} ] 
 hidden 0 
 spawn_enemy_when_no_ammo 0 
 trigger_settings 3208 
 trigger_locked_camera_position { 0.000000,  0.000000} 
 texture_name LevelLoader_Big 
 level_loader_flags 70 
 level_name_to_load planning_turret_wall2 
 