name Ground 
 id 2 
 position { -365.000000,  202.500000} 
 scale { 160.000000,  10.000000} 
 pivot { 0.500000,  0.500000} 
 rotation 90.000000 
 color { 127,  106,  79,  255} 
 flags 1 
 draw_order 100 
 vertices [ { 5.707103,  -80.707100} { 5.707109,  80.707108} { -5.707109,  -80.707108} { -5.707103,  80.707100} ] 
 unscaled_vertices [  { 0.500000,  -0.500000} { 0.500000,  0.500000} { -0.500000,  -0.500000} { -0.500000,  0.500000} ] 
 hidden 0 
 spawn_enemy_when_no_ammo 0 
 